Welcome to My World - The Witcher: a Study in Neutrality

June 2024 · 4 minute read

Welcome to My World

The Witcher is powered by BioWare's Aurora 2007 engine, a heavily modified version of the engine behind Neverwinter Nights — and it really is heavily modified, to the point where if the BioWare logo wasn't present on the box, you likely wouldn't make the connection. Initially launched in late October 2007, The Witcher is set in a dark, violent world perched on the brink of destruction. Your job, naturally, is to take the role of the Geralt, the White Wolf (from The Witcher books — now apparently resurrected without much of his memory) and set things right.


It's good to be the king

How you happen to define "right" will affect certain aspects of the game; as the box says, "There is no good, no evil — only decisions and consequences." If you read the marketing material, you'll find information about how you have to make tough decisions that have world changing consequences. Depending on the choices you make, the game will branch down different paths with three supposedly unique endings. I'm also a big fan of the Fallout games, so perhaps I got my hopes up a little too much. Suffice it to say, while there are a few major decisions to make throughout the game, the actual impact on the game world appears to be extremely small, mostly determining whom you have to fight and which characters "like" you. The three "unique" endings are achieved by deciding to side with the bad guys, the other bad guys, or by refusing to choose a side and remaining neutral — and you get to fight both parties of "bad" guys.


The ice age cometh

Okay, so perhaps it's not quite that simplistic, but if you're looking for an ending where everything turns out okay, prepare to be disappointed. This is not to say that the ending is bad, but this isn't a story put together by your typical Hollywood think-tank, and Walt Disney definitely wouldn't approve. This is a mature game with mature themes, and like the real world rarely do things and "happily ever after". That said, the ending was satisfying, even if it does leave the door open for future titles.


American dryads have long hair and wear thongs;
European dryads are less inhibited

One final item worth mentioning before we get into the heart of the review is that this really is a mature game, in every sense of the word. The Witcher definitely earns its 17+ ESRB rating, with the following content: Blood and Gore, Partial Nudity, Strong Language, Strong Sexual Content, and Violence. Yes, that's correct: your in-game avatar can actually participate in sex during the game, with a variety of women. Before any of you get too excited, the reality is that the sexual content doesn't even match what you're likely to see on primetime television or soap operas, basically giving you a fade to black with a picture of a woman in a revealing pose. Of course, if you're capable of reading this article, you're more than capable of finding much worse material in a matter of seconds. [Note: The non-US version is apparently less prudish, featuring actual nudity at parts. The European version would qualify as an R-rated movie, in computer game form.]

If you enjoy listening to the Jack Thompsons of the world, games like this are contributing to the downfall of society and turn people into raging sociopaths. Apparently, The Witcher doesn't have a large enough following as yet to warrant his attention, and I have managed to stave off the urge to kill anyone or go looking for a prostitute. Still, if any of the last two paragraphs offend you, definitely give The Witcher a wide berth. [Ed: There goes another three readers….] Okay, with that out of the way, let's get into the nitty-gritty details of The Witcher.

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